<?xml version="1.0"?>
<MapCell name="losAlbatrosA4">
	<Time>5</Time> 
	<Energy>100</Energy>
	<AvatarPlacement>
		<AvatarStartPosX>360</AvatarStartPosX>
		<AvatarStartPosY>360</AvatarStartPosY>
		<AvatarState>IdleUp</AvatarState>
	</AvatarPlacement>
	<HasAnyTrackableBombs>false</HasAnyTrackableBombs>
	<Portals>
		<Portal>
			<ID>P1</ID>
			<X>360</X>
			<Y>420</Y>
			<NextCell>losAlbatrosA2</NextCell>
			<IsEnd>false</IsEnd>
			<AvatarPosX>360</AvatarPosX>
			<AvatarPosY>60</AvatarPosY>
		</Portal>
		<Portal>
			<ID>P2</ID>
			<X>540</X>
			<Y>-60</Y>
			<NextCell>losAlbatrosA5</NextCell>
			<IsEnd>false</IsEnd>
			<AvatarPosX>570</AvatarPosX>
			<AvatarPosY>360</AvatarPosY>
		</Portal>
	</Portals>
	<Textures>
		<TextureToDraw>
			<texture>grass3</texture>
			<locX>0</locX>
			<locY>0</locY> 
			<width>max</width>
			<height>max</height>
		</TextureToDraw>
	</Textures>
	<Obstacles>
		<ObstacleToDraw>
			<Name>Trees330x120</Name>
			<PosX>0</PosX>
			<PosY>420</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>Trees330x120</Name>
			<PosX>450</PosX>
			<PosY>420</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>TreesSet60x60</Name>
			<PosX>750</PosX>
			<PosY>420</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>TreesSet60x60</Name>
			<PosX>0</PosX>
			<PosY>0</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>TreesSet60x60</Name>
			<PosX>60</PosX>
			<PosY>0</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>TreesSet60x60</Name>
			<PosX>120</PosX>
			<PosY>0</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>TreesSet60x60</Name>
			<PosX>180</PosX>
			<PosY>0</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>TreesSet60x60</Name>
			<PosX>240</PosX>
			<PosY>0</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>TreesSet60x60</Name>
			<PosX>300</PosX>
			<PosY>0</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>TreesSet60x60</Name>
			<PosX>360</PosX>
			<PosY>0</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>TreesSet60x60</Name>
			<PosX>420</PosX>
			<PosY>0</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>TreesSet60x60</Name>
			<PosX>480</PosX>
			<PosY>0</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>TreesSet60x60</Name>
			<PosX>630</PosX>
			<PosY>0</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>TreesSet60x60</Name>
			<PosX>690</PosX>
			<PosY>0</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>TreesSet60x60</Name>
			<PosX>750</PosX>
			<PosY>0</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>TreesSet60x120</Name>
			<PosX>0</PosX>
			<PosY>60</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>TreesSet60x120</Name>
			<PosX>0</PosX>
			<PosY>180</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>TreesSet60x120</Name>
			<PosX>0</PosX>
			<PosY>300</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>TreesSet60x120</Name>
			<PosX>750</PosX>
			<PosY>60</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>TreesSet60x120</Name>
			<PosX>750</PosX>
			<PosY>180</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>TreesSet60x120</Name>
			<PosX>750</PosX>
			<PosY>300</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>TreesSet60x120</Name>
			<PosX>120</PosX>
			<PosY>180</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>TreesSet60x120</Name>
			<PosX>180</PosX>
			<PosY>180</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>TreesSet60x120</Name>
			<PosX>330</PosX>
			<PosY>240</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>TreesSet60x120</Name>
			<PosX>390</PosX>
			<PosY>240</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>TreesSet60x120</Name>
			<PosX>540</PosX>
			<PosY>120</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>TreesSet60x120</Name>
			<PosX>600</PosX>
			<PosY>120</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>TreesSet60x60</Name>
			<PosX>330</PosX>
			<PosY>120</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>TreesSet60x60</Name>
			<PosX>390</PosX>
			<PosY>120</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>TreesSet60x60</Name>
			<PosX>630</PosX>
			<PosY>300</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
		<ObstacleToDraw>
			<Name>TreesSet60x60</Name>
			<PosX>690</PosX>
			<PosY>300</PosY>
			<HasState2>false</HasState2>
			<ItemState2>NULL</ItemState2>
			<Interactive>false</Interactive>
		</ObstacleToDraw>
	</Obstacles>
	<Items>
		<ItemToDraw>
			<ID>Battery10</ID>
			<X>60</X>
			<Y>180</Y>
			<Count>10</Count>
		</ItemToDraw>
		<ItemToDraw>
			<ID>Battery10</ID>
			<X>360</X>
			<Y>180</Y>
			<Count>10</Count>
		</ItemToDraw>
		<ItemToDraw>
			<ID>10Energy</ID>
			<X>690</X>
			<Y>120</Y>
			<Count>10</Count>
		</ItemToDraw>
		<ItemToDraw>
			<ID>Bottle</ID>
			<X>300</X>
			<Y>240</Y>
			<Count>4</Count>
		</ItemToDraw>
		<ItemToDraw>
			<ID>15Lives</ID>
			<X>690</X>
			<Y>360</Y>
			<Count>15</Count>
		</ItemToDraw>
	</Items>
	<MovePatterns>
		<MovePattern>
			<NPC>CartelMember</NPC>
			<NPCCT>1</NPCCT> <?for which npc in quee this move pattern is?>
			<IsMoving>true</IsMoving>
			<StartX>270</StartX>
			<StartY>180</StartY> 
			<EndX>270</EndX>
			<EndY>360</EndY>
			<Direction>Down</Direction> <?right left up downcrossDownLeft crossDownRight CrossUpRight crossUpLeft?>
			<WaitTime>0</WaitTime>
				<FieldsOfView>
					<FieldOfView>
						<OrderNumber>0</OrderNumber>
						<Time>0</Time>
						<Direction>Down</Direction> <?None Straight Up Down CrossUp CrossDown?>
							<Circles>
								<Circle>
									<Width>120</Width>
									<Height>90</Height>
									<CircleNumber>0</CircleNumber>
									<OrderNumber>0</OrderNumber> <?which field of view it is in this move pattern?>
									<OffsetX>18</OffsetX>
									<OffsetY>5</OffsetY>
								</Circle>
								<Circle>
									<Width>70</Width>
									<Height>50</Height>
									<CircleNumber>1</CircleNumber>
									<OrderNumber>0</OrderNumber>
									<OffsetX>23</OffsetX>
									<OffsetY>5</OffsetY>
								</Circle>
								<Circle>
									<Width>50</Width>
									<Height>30</Height>
									<CircleNumber>2</CircleNumber>
									<OrderNumber>0</OrderNumber>
									<OffsetX>13</OffsetX>
									<OffsetY>5</OffsetY>
								</Circle>
							</Circles>
					</FieldOfView>
				</FieldsOfView>
		</MovePattern>
		<MovePattern>
			<NPC>CartelMember</NPC>
			<NPCCT>1</NPCCT> <?for which npc in quee this move pattern is?>
			<IsMoving>true</IsMoving>
			<StartX>270</StartX>
			<StartY>360</StartY> 
			<EndX>90</EndX>
			<EndY>360</EndY>
			<Direction>Left</Direction> <?right left up downcrossDownLeft crossDownRight CrossUpRight crossUpLeft?>
			<WaitTime>0</WaitTime>
				<FieldsOfView>
					<FieldOfView>
						<OrderNumber>0</OrderNumber>
						<Time>0</Time>
						<Direction>Left</Direction> <?None Straight Up Down CrossUp CrossDown?>
							<Circles>
								<Circle>
									<Width>120</Width>
									<Height>90</Height>
									<CircleNumber>0</CircleNumber>
									<OrderNumber>0</OrderNumber> <?which field of view it is in this move pattern?>
									<OffsetX>10</OffsetX>
									<OffsetY>10</OffsetY>
								</Circle>
								<Circle>
									<Width>70</Width>
									<Height>50</Height>
									<CircleNumber>1</CircleNumber>
									<OrderNumber>0</OrderNumber>
									<OffsetX>3</OffsetX>
									<OffsetY>5</OffsetY>
								</Circle>
								<Circle>
									<Width>50</Width>
									<Height>30</Height>
									<CircleNumber>2</CircleNumber>
									<OrderNumber>0</OrderNumber>
									<OffsetX>3</OffsetX>
									<OffsetY>5</OffsetY>
								</Circle>
							</Circles>
					</FieldOfView>
				</FieldsOfView>
		</MovePattern>
		<MovePattern>
			<NPC>CartelMember</NPC>
			<NPCCT>1</NPCCT> <?for which npc in quee this move pattern is?>
			<IsMoving>true</IsMoving>
			<StartX>90</StartX>
			<StartY>360</StartY> 
			<EndX>90</EndX>
			<EndY>120</EndY>
			<Direction>Up</Direction> <?right left up downcrossDownLeft crossDownRight CrossUpRight crossUpLeft?>
			<WaitTime>0</WaitTime>
				<FieldsOfView>
					<FieldOfView>
						<OrderNumber>0</OrderNumber>
						<Time>0</Time>
						<Direction>Up</Direction> <?None Straight Up Down CrossUp CrossDown?>
							<Circles>
								<Circle>
									<Width>120</Width>
									<Height>90</Height>
									<CircleNumber>0</CircleNumber>
									<OrderNumber>0</OrderNumber> <?which field of view it is in this move pattern?>
									<OffsetX>25</OffsetX>
									<OffsetY>1</OffsetY>
								</Circle>
								<Circle>
									<Width>70</Width>
									<Height>50</Height>
									<CircleNumber>1</CircleNumber>
									<OrderNumber>0</OrderNumber>
									<OffsetX>25</OffsetX>
									<OffsetY>0</OffsetY>
								</Circle>
								<Circle>
									<Width>50</Width>
									<Height>30</Height>
									<CircleNumber>2</CircleNumber>
									<OrderNumber>0</OrderNumber>
									<OffsetX>20</OffsetX>
									<OffsetY>0</OffsetY>
								</Circle>
							</Circles>
					</FieldOfView>
				</FieldsOfView>
		</MovePattern>
		<MovePattern>
			<NPC>CartelMember</NPC>
			<NPCCT>1</NPCCT> <?for which npc in quee this move pattern is?>
			<IsMoving>true</IsMoving>
			<StartX>90</StartX>
			<StartY>120</StartY> 
			<EndX>270</EndX>
			<EndY>120</EndY>
			<Direction>Right</Direction> <?right left up downcrossDownLeft crossDownRight CrossUpRight crossUpLeft?>
			<WaitTime>0</WaitTime>
				<FieldsOfView>
					<FieldOfView>
						<OrderNumber>0</OrderNumber>
						<Time>0</Time>
						<Direction>Right</Direction> <?None Straight Up Down CrossUp CrossDown?>
							<Circles>
								<Circle>
									<Width>120</Width>
									<Height>90</Height>
									<CircleNumber>0</CircleNumber>
									<OrderNumber>0</OrderNumber> <?which field of view it is in this move pattern?>
									<OffsetX>10</OffsetX>
									<OffsetY>10</OffsetY>
								</Circle>
								<Circle>
									<Width>70</Width>
									<Height>50</Height>
									<CircleNumber>1</CircleNumber>
									<OrderNumber>0</OrderNumber>
									<OffsetX>3</OffsetX>
									<OffsetY>5</OffsetY>
								</Circle>
								<Circle>
									<Width>50</Width>
									<Height>30</Height>
									<CircleNumber>2</CircleNumber>
									<OrderNumber>0</OrderNumber>
									<OffsetX>3</OffsetX>
									<OffsetY>5</OffsetY>
								</Circle>
							</Circles>
					</FieldOfView>
				</FieldsOfView>
		</MovePattern>
		<MovePattern>
			<NPC>CartelMember</NPC>
			<NPCCT>1</NPCCT> <?for which npc in quee this move pattern is?>
			<IsMoving>true</IsMoving>
			<StartX>270</StartX>
			<StartY>120</StartY> 
			<EndX>270</EndX>
			<EndY>180</EndY>
			<Direction>Down</Direction> <?right left up downcrossDownLeft crossDownRight CrossUpRight crossUpLeft?>
			<WaitTime>2000</WaitTime>
				<FieldsOfView>
					<FieldOfView>
						<OrderNumber>0</OrderNumber>
						<Time>0</Time>
						<Direction>Down</Direction> <?None Straight Up Down CrossUp CrossDown?>
							<Circles>
								<Circle>
									<Width>120</Width>
									<Height>90</Height>
									<CircleNumber>0</CircleNumber>
									<OrderNumber>0</OrderNumber> <?which field of view it is in this move pattern?>
									<OffsetX>18</OffsetX>
									<OffsetY>5</OffsetY>
								</Circle>
								<Circle>
									<Width>70</Width>
									<Height>50</Height>
									<CircleNumber>1</CircleNumber>
									<OrderNumber>0</OrderNumber>
									<OffsetX>23</OffsetX>
									<OffsetY>5</OffsetY>
								</Circle>
								<Circle>
									<Width>50</Width>
									<Height>30</Height>
									<CircleNumber>2</CircleNumber>
									<OrderNumber>0</OrderNumber>
									<OffsetX>13</OffsetX>
									<OffsetY>5</OffsetY>
								</Circle>
							</Circles>
					</FieldOfView>
				</FieldsOfView>
		</MovePattern>
		<MovePattern>
			<NPC>CartelMember</NPC>
			<NPCCT>2</NPCCT> <?for which npc in quee this move pattern is?>
			<IsMoving>true</IsMoving>
			<StartX>690</StartX>
			<StartY>60</StartY> 
			<EndX>690</EndX>
			<EndY>240</EndY>
			<Direction>Down</Direction> <?right left up downcrossDownLeft crossDownRight CrossUpRight crossUpLeft?>
			<WaitTime>0</WaitTime>
				<FieldsOfView>
					<FieldOfView>
						<OrderNumber>0</OrderNumber>
						<Time>0</Time>
						<Direction>Down</Direction> <?None Straight Up Down CrossUp CrossDown?>
							<Circles>
								<Circle>
									<Width>120</Width>
									<Height>90</Height>
									<CircleNumber>0</CircleNumber>
									<OrderNumber>0</OrderNumber> <?which field of view it is in this move pattern?>
									<OffsetX>18</OffsetX>
									<OffsetY>5</OffsetY>
								</Circle>
								<Circle>
									<Width>70</Width>
									<Height>50</Height>
									<CircleNumber>1</CircleNumber>
									<OrderNumber>0</OrderNumber>
									<OffsetX>23</OffsetX>
									<OffsetY>5</OffsetY>
								</Circle>
								<Circle>
									<Width>50</Width>
									<Height>30</Height>
									<CircleNumber>2</CircleNumber>
									<OrderNumber>0</OrderNumber>
									<OffsetX>13</OffsetX>
									<OffsetY>5</OffsetY>
								</Circle>
							</Circles>
					</FieldOfView>
				</FieldsOfView>
		</MovePattern>
		<MovePattern>
			<NPC>CartelMember</NPC>
			<NPCCT>2</NPCCT> <?for which npc in quee this move pattern is?>
			<IsMoving>true</IsMoving>
			<StartX>690</StartX>
			<StartY>240</StartY> 
			<EndX>540</EndX>
			<EndY>240</EndY>
			<Direction>Left</Direction> <?right left up downcrossDownLeft crossDownRight CrossUpRight crossUpLeft?>
			<WaitTime>2000</WaitTime>
				<FieldsOfView>
					<FieldOfView>
						<OrderNumber>0</OrderNumber>
						<Time>0</Time>
						<Direction>Left</Direction> <?None Straight Up Down CrossUp CrossDown?>
							<Circles>
								<Circle>
									<Width>120</Width>
									<Height>90</Height>
									<CircleNumber>0</CircleNumber>
									<OrderNumber>0</OrderNumber> <?which field of view it is in this move pattern?>
									<OffsetX>10</OffsetX>
									<OffsetY>10</OffsetY>
								</Circle>
								<Circle>
									<Width>70</Width>
									<Height>50</Height>
									<CircleNumber>1</CircleNumber>
									<OrderNumber>0</OrderNumber>
									<OffsetX>3</OffsetX>
									<OffsetY>5</OffsetY>
								</Circle>
								<Circle>
									<Width>50</Width>
									<Height>30</Height>
									<CircleNumber>2</CircleNumber>
									<OrderNumber>0</OrderNumber>
									<OffsetX>3</OffsetX>
									<OffsetY>5</OffsetY>
								</Circle>
							</Circles>
					</FieldOfView>
				</FieldsOfView>
		</MovePattern>
		<MovePattern>
			<NPC>CartelMember</NPC>
			<NPCCT>2</NPCCT> <?for which npc in quee this move pattern is?>
			<IsMoving>true</IsMoving>
			<StartX>540</StartX>
			<StartY>240</StartY> 
			<EndX>540</EndX>
			<EndY>360</EndY>
			<Direction>Down</Direction> <?right left up downcrossDownLeft crossDownRight CrossUpRight crossUpLeft?>
			<WaitTime>0</WaitTime>
				<FieldsOfView>
					<FieldOfView>
						<OrderNumber>0</OrderNumber>
						<Time>0</Time>
						<Direction>Down</Direction> <?None Straight Up Down CrossUp CrossDown?>
							<Circles>
								<Circle>
									<Width>120</Width>
									<Height>90</Height>
									<CircleNumber>0</CircleNumber>
									<OrderNumber>0</OrderNumber> <?which field of view it is in this move pattern?>
									<OffsetX>18</OffsetX>
									<OffsetY>5</OffsetY>
								</Circle>
								<Circle>
									<Width>70</Width>
									<Height>50</Height>
									<CircleNumber>1</CircleNumber>
									<OrderNumber>0</OrderNumber>
									<OffsetX>23</OffsetX>
									<OffsetY>5</OffsetY>
								</Circle>
								<Circle>
									<Width>50</Width>
									<Height>30</Height>
									<CircleNumber>2</CircleNumber>
									<OrderNumber>0</OrderNumber>
									<OffsetX>13</OffsetX>
									<OffsetY>5</OffsetY>
								</Circle>
							</Circles>
					</FieldOfView>
				</FieldsOfView>
		</MovePattern>
		<MovePattern>
			<NPC>CartelMember</NPC>
			<NPCCT>2</NPCCT> <?for which npc in quee this move pattern is?>
			<IsMoving>true</IsMoving>
			<StartX>540</StartX>
			<StartY>360</StartY> 
			<EndX>300</EndX>
			<EndY>360</EndY>
			<Direction>Left</Direction> <?right left up downcrossDownLeft crossDownRight CrossUpRight crossUpLeft?>
			<WaitTime>2000</WaitTime>
				<FieldsOfView>
					<FieldOfView>
						<OrderNumber>0</OrderNumber>
						<Time>0</Time>
						<Direction>Left</Direction> <?None Straight Up Down CrossUp CrossDown?>
							<Circles>
								<Circle>
									<Width>120</Width>
									<Height>90</Height>
									<CircleNumber>0</CircleNumber>
									<OrderNumber>0</OrderNumber> <?which field of view it is in this move pattern?>
									<OffsetX>10</OffsetX>
									<OffsetY>10</OffsetY>
								</Circle>
								<Circle>
									<Width>70</Width>
									<Height>50</Height>
									<CircleNumber>1</CircleNumber>
									<OrderNumber>0</OrderNumber>
									<OffsetX>3</OffsetX>
									<OffsetY>5</OffsetY>
								</Circle>
								<Circle>
									<Width>50</Width>
									<Height>30</Height>
									<CircleNumber>2</CircleNumber>
									<OrderNumber>0</OrderNumber>
									<OffsetX>3</OffsetX>
									<OffsetY>5</OffsetY>
								</Circle>
							</Circles>
					</FieldOfView>
				</FieldsOfView>
		</MovePattern>
		<MovePattern>
			<NPC>CartelMember</NPC>
			<NPCCT>2</NPCCT> <?for which npc in quee this move pattern is?>
			<IsMoving>true</IsMoving>
			<StartX>300</StartX>
			<StartY>360</StartY> 
			<EndX>540</EndX>
			<EndY>360</EndY>
			<Direction>Right</Direction> <?right left up downcrossDownLeft crossDownRight CrossUpRight crossUpLeft?>
			<WaitTime>0</WaitTime>
				<FieldsOfView>
					<FieldOfView>
						<OrderNumber>0</OrderNumber>
						<Time>0</Time>
						<Direction>Right</Direction> <?None Straight Up Down CrossUp CrossDown?>
							<Circles>
								<Circle>
									<Width>120</Width>
									<Height>90</Height>
									<CircleNumber>0</CircleNumber>
									<OrderNumber>0</OrderNumber> <?which field of view it is in this move pattern?>
									<OffsetX>10</OffsetX>
									<OffsetY>10</OffsetY>
								</Circle>
								<Circle>
									<Width>70</Width>
									<Height>50</Height>
									<CircleNumber>1</CircleNumber>
									<OrderNumber>0</OrderNumber>
									<OffsetX>3</OffsetX>
									<OffsetY>5</OffsetY>
								</Circle>
								<Circle>
									<Width>50</Width>
									<Height>30</Height>
									<CircleNumber>2</CircleNumber>
									<OrderNumber>0</OrderNumber>
									<OffsetX>3</OffsetX>
									<OffsetY>5</OffsetY>
								</Circle>
							</Circles>
					</FieldOfView>
				</FieldsOfView>
		</MovePattern>
		<MovePattern>
			<NPC>CartelMember</NPC>
			<NPCCT>2</NPCCT> <?for which npc in quee this move pattern is?>
			<IsMoving>true</IsMoving>
			<StartX>540</StartX>
			<StartY>360</StartY> 
			<EndX>540</EndX>
			<EndY>240</EndY>
			<Direction>Up</Direction> <?right left up downcrossDownLeft crossDownRight CrossUpRight crossUpLeft?>
			<WaitTime>0</WaitTime>
				<FieldsOfView>
					<FieldOfView>
						<OrderNumber>0</OrderNumber>
						<Time>0</Time>
						<Direction>Up</Direction> <?None Straight Up Down CrossUp CrossDown?>
							<Circles>
								<Circle>
									<Width>120</Width>
									<Height>90</Height>
									<CircleNumber>0</CircleNumber>
									<OrderNumber>0</OrderNumber> <?which field of view it is in this move pattern?>
									<OffsetX>25</OffsetX>
									<OffsetY>1</OffsetY>
								</Circle>
								<Circle>
									<Width>70</Width>
									<Height>50</Height>
									<CircleNumber>1</CircleNumber>
									<OrderNumber>0</OrderNumber>
									<OffsetX>25</OffsetX>
									<OffsetY>0</OffsetY>
								</Circle>
								<Circle>
									<Width>50</Width>
									<Height>30</Height>
									<CircleNumber>2</CircleNumber>
									<OrderNumber>0</OrderNumber>
									<OffsetX>20</OffsetX>
									<OffsetY>0</OffsetY>
								</Circle>
							</Circles>
					</FieldOfView>
				</FieldsOfView>
		</MovePattern>
		<MovePattern>
			<NPC>CartelMember</NPC>
			<NPCCT>2</NPCCT> <?for which npc in quee this move pattern is?>
			<IsMoving>true</IsMoving>
			<StartX>540</StartX>
			<StartY>240</StartY> 
			<EndX>690</EndX>
			<EndY>240</EndY>
			<Direction>Right</Direction> <?right left up downcrossDownLeft crossDownRight CrossUpRight crossUpLeft?>
			<WaitTime>0</WaitTime>
				<FieldsOfView>
					<FieldOfView>
						<OrderNumber>0</OrderNumber>
						<Time>0</Time>
						<Direction>Right</Direction> <?None Straight Up Down CrossUp CrossDown?>
							<Circles>
								<Circle>
									<Width>120</Width>
									<Height>90</Height>
									<CircleNumber>0</CircleNumber>
									<OrderNumber>0</OrderNumber> <?which field of view it is in this move pattern?>
									<OffsetX>10</OffsetX>
									<OffsetY>10</OffsetY>
								</Circle>
								<Circle>
									<Width>70</Width>
									<Height>50</Height>
									<CircleNumber>1</CircleNumber>
									<OrderNumber>0</OrderNumber>
									<OffsetX>3</OffsetX>
									<OffsetY>5</OffsetY>
								</Circle>
								<Circle>
									<Width>50</Width>
									<Height>30</Height>
									<CircleNumber>2</CircleNumber>
									<OrderNumber>0</OrderNumber>
									<OffsetX>3</OffsetX>
									<OffsetY>5</OffsetY>
								</Circle>
							</Circles>
					</FieldOfView>
				</FieldsOfView>
		</MovePattern>
		<MovePattern>
			<NPC>CartelMember</NPC>
			<NPCCT>2</NPCCT> <?for which npc in quee this move pattern is?>
			<IsMoving>true</IsMoving>
			<StartX>690</StartX>
			<StartY>240</StartY> 
			<EndX>690</EndX>
			<EndY>60</EndY>
			<Direction>Up</Direction> <?right left up downcrossDownLeft crossDownRight CrossUpRight crossUpLeft?>
			<WaitTime>0</WaitTime>
				<FieldsOfView>
					<FieldOfView>
						<OrderNumber>0</OrderNumber>
						<Time>0</Time>
						<Direction>Up</Direction> <?None Straight Up Down CrossUp CrossDown?>
							<Circles>
								<Circle>
									<Width>120</Width>
									<Height>90</Height>
									<CircleNumber>0</CircleNumber>
									<OrderNumber>0</OrderNumber> <?which field of view it is in this move pattern?>
									<OffsetX>25</OffsetX>
									<OffsetY>1</OffsetY>
								</Circle>
								<Circle>
									<Width>70</Width>
									<Height>50</Height>
									<CircleNumber>1</CircleNumber>
									<OrderNumber>0</OrderNumber>
									<OffsetX>25</OffsetX>
									<OffsetY>0</OffsetY>
								</Circle>
								<Circle>
									<Width>50</Width>
									<Height>30</Height>
									<CircleNumber>2</CircleNumber>
									<OrderNumber>0</OrderNumber>
									<OffsetX>20</OffsetX>
									<OffsetY>0</OffsetY>
								</Circle>
							</Circles>
					</FieldOfView>
				</FieldsOfView>
		</MovePattern>
	</MovePatterns>
</MapCell>